Devil May Cry Video Game Collection Released on the 15th
On March 15th, Capcom released a Devil May Cry collection. It includes the first three video games online and is an HD Collection subtitled First Impressions. It’s available for the PC, PS4, and Xbox One. The 3-game collection is reasonably priced price at about 29.99$ (depending on the retailer). It will continue to be fun for old fans and will bring new fans to the franchise with its low price and many hours of gameplay.
The collection seems to be similar to the previous HD collection, which was released during the previous generation of consoles, for the Ps3 and the Xbox 360, which featured the Dante’s Awakening special edition of the third game. The relatively recent release of that collection—in 2012, right before the reboot DmC: Devil May Cry—combined with the current release has been making fans question whether Capcom is planning to release a new game into the franchise.
Games of the series
The hack and slash series first began in 2001, with the release of the first video game online for PlayStation 2. Focused on killing demons—which is accomplished by the double swords, double pistols, and shotguns wielded by protagonist Dante—you can use combos for more effective demon-slaying. Dante, a bounty hunter and detective who is half-human and half-demon—and, of course, who is named after Divine Comedy author Dante Alighieri— treats his levels like parkour play-grounds, wall-jumping and leaping about all over the place. Also present in the franchise are puzzle-solving elements, which, in the first game, take place in an old castle, where abandoned keys are used to unlock areas in other parts of the castle. The games are fairly difficult and were no doubt the influences to later hack and slash franchises like Bayonetta and God of War.
Devil May Cry was highly influenced, at least in terms of gameplay, by Resident Evil; indeed, in the beginning, the first game was developed as the fourth entry in the franchise before being remade into its own creation. Nevertheless, it was successful, despite a story campaign that only eight hours long: it left fans clamoring for more, and a second installment was released soon after, in 2o03. The game was not as successful as the first, and in fact, was criticized by critics and fans alike after its release. Indeed, the second game is perhaps where the series suffers the most, what with its lackluster graphics and the difficulty it experiences in carving out its own niche.
However, the franchise returned to its glory in the third game, released in 2006. Occurring before the events of the first game, the game has a lot to say about Dante’s relationship with his twin, Virgil (named for Virgil, the Roman-era poet who guides Dante through the afterlife in the Divine Comedy). DMC 3 innovated the franchise by featuring “styles,” which are equippable modes players could choose to give Dante. For example, the trickster style would allow him to dodge attacks more efficiently, and the Quicksilver style would give him the ability to slow down the flow of time—and use the altered time-flow to his advantage in destroying enemies. Upgrades are freely available, to the point where come to the end of the game, Dante is literally drowning in guns and swords. The screwball humor flows like water here, making the game more accessible—as does the difficulty mode, which can be set to “easy” for less experienced players. And plus (always a plus), the camera angles were improved, to the delight of fans everywhere.
Views of the video game online
Although the games maintain their glory, they haven’t been properly updated to fit the decade of the 2010s. For example, you’ll find not only older graphics which haven’t been revamped but also clumsy fighting gameplay and clunky, fixed camera angles which don’t move properly to take all of the action into view. The 1080p resolution signs, however, bringing the characters into the kind of detail you would hope for, with improved textures everywhere in the game. Largely untouched otherwise, the games are little more than ports of their earlier iterations.
The fans are enjoying the collection, critics are quick to point out that it’s basically a port of a series of ports released in 2012. Nevertheless, it is excellent at what it does—playing any Devil May Cry video game online is always a barrel of fun—and, if you’re looking to get any game of the franchise, it’s easily the most accessible way, not costing much more than the second or third game would cost on its own. The hack and slash collection is an awesome way of playing all three games so that you can explore the excitement of the franchise all in one shot.